File Path Editor
Intuitive File Management Solution for Maya
"...the File Path Editor is going to be your Deus Ex Machina. It's going to be the savior that comes in and fixes all your problems."
Lynda.com
Components: User Facing Tools - API Framework
Project Notes
Design Process
Evaulated existing third party path management tools
Gathered data via interviews with users and Subject Matter Experts
Created storyboards, wireframes, mockups, design specs and agile user stories
Iteriatively validated design with monthly drops to Beta testers
Discoveries
Maya projects require the use of potentially thousands of dependant files
Broken paths and missing files were pervasive issues for customers of all sizes
There was no tool for discovering and rectifying broken paths or missing files in Maya
Users could only check and browse to each file path individually or use third party tools
Challenges
Any solution needed to fit within the Maya design paradigm
Needed to supplant two existing third party tools
Shortened product cycle and a team of developers new to the product
Achievements
Sucessfully directed remote Shanghai agile development team
Users can now easily diagnose and repair pathing issues from within Maya
Copy, Repath and Consolidate multiple file objects with one operation
Supports standard Maya path objects and custom nodes
Links
File Path Editor Feature video
Maya File Path Editor documentation
Maya File Path Editor Design Document
Process
Project Roles
UX Designer
Product Designer
Agile Product Owner
Project Design Process
Consider
Consult Agile
Backlog
Customer
Feedback
Assemble
Presentations
Research
Contextual
Interviews
Comparative
Analysis
Customer
Interviews
Subject Matter
Expertise
Design
Storyboards
Wireframes
Prototypes
Specifications
Develop
Agile Story
Breakdown
Provide QA
Test Plan
Respond to
Feedback
Release
Author / Review
Documentation
Create Demo
Videos
Maintain Agile
Backlog