Animation Layout Portfolio
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- Breakdown
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General Showreel: Summer 2009
Animation / Layout / Previsualization
Rigging / Effects / Generalist
Complete Layout / Previsualization Sequences
Shot Breakdown: Showreel Summer 2009
Bird Flight/Gunfight/Chicken Factory/Swing/Slingshot, 2006-2009
LAIKA, Portland. OR
Animation/Layout/Rigging - Linux, MayaBird Flight
· Performed Layout and final Animation for Bird Flight sequence
Gunfight, Chicken Factory
· Performed all Layout and Animation Blocking of entire sequences
· Conceived sequences, and modeled, surfaced and lit complete environments
· Rigged layout characters and scripted character setup for consistent controls
· Created reusable particle smoke and dust system, and egg hatching crowd system
Swing, Slingshot Sequences
· Performed all Layout and Animation Blocking of entire sequence
· Rigged layout characters and propsOver the Hedge, 2004-2005
Dreamworks Animation, Glendale, CA
Layout - Linux, EMO· Performed camera revisions of the individual shots presented
· Provided Final Layout for sequences presented
· Final Layout tasks included set dressing and checking continuityFather of the Pride, 2003-2004
Dreamworks Animation, Glendale, CA
Layout - Linux, Maya· Provided Rough Layout of entire sequences using Maya
· Rigged all layout characters, modeled layout elements, created basic light rigs
· Furnished animation cues to sell sequences and assist animators
· Created camera rigs and constraint systems as needed for shots
· Modeled stand in props and layout setsThe Haunting, 1998-1999
Tippett Studio, Berkeley, CA
Animation/Rigging - Irix, SoftImage· Animated ceiling elements and chair cherubs as per director’s requests
· Rigged and animated control system for “Hair Splitting” effect
· Animated and rigged elements, floorboards and carpet to match live action elementsMighty Joe Young, 1997-1998
Dream Quest Images, Simi Valley, CA
Animation - Irix, Maya· Animated lead character of Mighty Joe Young for live action film of same name
· Modeled stand-in set pieces for tracking and animationTJ&E III, 2000-2002
TJ & E Productions, San Rafael, CA
Animation/Layout/Rigging - WindowsNT, Maya· Performed all layout, animation, rigging and lighting for in-game cut scenes
· Lit shots to duplicate real-time game engine lookBeastwars, 1996-1997
Mainframe Entertainment, Vancouver, BC
Animation/Layout/Lighting - Irix, SoftImage· Performed layout, animation, lighting and effects for assigned shots
· Quota of 30 seconds of completed footage per week
Rob Skiena
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